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React Connections Game

A React-based clone of the popular NYT Connections word puzzle game, utilizing Tailwind CSS for styling and Shadcn/ui for components.

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React Connections Game: NYT Clone with Tailwind & Shadcn/ui

This project offers a fully functional clone of the New York Times Connections game, built using React, Tailwind CSS, and Shadcn/ui. Developers can explore its structure to understand how such a puzzle game is implemented with modern web technologies. It includes features like global state management via React Context, animations with React Spring, and a collection of UI components. The codebase is organized for clarity, with separate directories for providers, components, utility functions, and custom hooks.

Features:

  • Game Logic: Implements the core gameplay of the Connections puzzle.
  • React 18: Built with a modern version of React.
  • Tailwind CSS Styling: Utilizes Tailwind CSS for efficient and responsive styling.
  • Shadcn/ui Components: Leverages Shadcn/ui for primitive UI building blocks.
  • React Spring Animations: Incorporates React Spring for subtle user interface animations.
  • React Context API State Management: Manages global application state (like game status and guesses) using React's Context API.
  • Organized Code Structure: Features a well-defined code organization with distinct folders for providers, components, libraries, and hooks.
  • Local Storage Utilities: Includes helper functions for managing data in local storage.
  • Game Statistics Tracking: Provides functionality for tracking and displaying game statistics.
  • Customizable Puzzle Data: Allows for easy modification of puzzle content through src/lib/data.js.
  • Parcel Bundler: Built using Parcel for efficient module bundling during development and production.
  • Sparkles Component Integration: Includes an animated 'Sparkles' component for visual flair, sourced from Josh Comeau.
  • Custom Hooks Implementation: Utilizes custom React hooks for reusable logic, with some snippets from Josh Comeau's blog.
  • Live Demo Availability: Offers a publicly accessible demo for users to experience the game.
  • Local Development Setup: Provides clear instructions and scripts for running the project locally.

Summary:

This open-source project offers a complete NYT Connections game clone, an excellent example for developers using React, Tailwind CSS, and Shadcn/ui. It demonstrates effective state management, component architecture, and integration of modern frontend libraries. Developers can use it as a learning resource, a base for similar puzzle games, or contribute. The project is well-documented, making it easy to understand and run locally.

Distribution:
opensource
GitHub:
45 Stars
39 Forks
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